Multi-disciplinary Art Department Artisan and Fabricator with a Master’s degree in Costume Design from Accademia Costume e Moda in Rome and a BA in Technical Theatre from University of Maryland. I bring experience from high-pressure environments, including professional backstage theatre roles, local and international film sets, and a Broadway-level costume shop in NYC. My background as a Scenic Painter, First Hand, and Costume/Character Illustrator allows me to bridge the gap between technical construction and artistic rendering, making me a versatile asset for any Art Department or Props crew.Dedicated to high-quality craftsmanship, I am a detail-oriented problem solver ready to apply my fabrication and crew expertise to film and commercial productions in the Washington area.
Core Technical Skills:Fabrication & Soft Goods: Experienced in industrial sewing, garment construction, and draping for Broadway, Ballet, and National/International ToursSurface Finishing: Skilled in scenic painting, including trompe l'oeil and faux textures (marble, wood grain, metal, concrete), as well as fabric dyeing and distressing.Illustration & Design: Digital and traditional rendering for character and prop design. Proficient in Photoshop, Clip Studio Paint, and Lightroom; currently expanding into 3D modeling with Blender and Substance Painter.Set and Shop Experience: Proven ability to collaborate with designers, manage shop maintenance, and handle fast-paced tech weeks and production schedules.